Quick Start

Go to the Windows Start menu at the “All Programs->Manco Software->Shapefile Editor” and click “Manco Shapefile Editor”. If you are still running it in evaluation mode, you will have to first close the licensing dialog before you get to the main application window.

License Dialog

Click "OK" button to close it. The main application window appears:

Shape File Editor

First of all you should create new project. Click New Button button. The "New project dialog" appears:

New Project Dialog
  1. Select folder where new project will be stored. The Shapefile Editor project consists of the several files. So if you’d like to isolate files of one project from another then change project folder accordingly.
  2. Change name of the project file name.
  3. Select map provider. The map provider allows you to see the map image under your shapes and provides information about map projection which is used to position elements over the map. Currently 2 map providers are supported:
    1. Open Street map provider. It shows map images from the “Open Street” source and uses Mercator projection EPSG:4326 that refers to WGS84 as (latitude, longitude) pair coordinates in degrees. This provider is useful when you create shapes which have particular geographic position.
    2. Empty map provider. This provider doesn't connect to any real imagery services and don’t show any map images. It uses Mercator projection EPSG:4326 that refers to WGS84 as (latitude, longitude) pair coordinates in degrees. This provider is useful when you create shapes which aren’t bound to the particular geographic location. For example, building floor plan or concert hall plan.
  4. Set map center. If you are going to create shapes which occupy particular geographic region then you, probably, would like to have the center of the map viewport located at the center of this region.
  5. Select zoom level. If you are going to create something like floor plan the bigger zoom level is preferred.

In this tutorial we are going to create few shapes with represents a couple states in the USA so we change project name to "USA.shprj", select "Open Street" map provider to simplify positioning of the shapes, set center to the location somewhere in the "New Mexico" and zoom level 6 which allows to see states boundaries on the map:

New Project USA

Click "OK" button to create new project.

Now you should create new map layer which will contains shapes. You can create several shape layers over the map. Every layer is stored in the separate file. To add new layer go to the "Project Explorer" pane at the right side of the main window:

  1. Right click the project node in the tree. The project’s context menu appears:

    Project Explorer
  2. Select "Add new layer" menu item. The window with properties on the new layer appears:

    Layer Properties
  3. Set name of the new layer. We will use “States” as layer name in this tutorial.
  4. The "Shape fill", "Highlight fill" and "Selected fill" properties specify default appearance of the shapes in this layer (i.e. fill, stroke, stroke thickness and so on). In this tutorial we don’t change these properties and left them as is (the randomly generated colors are used):

    Layer Properties
  5. Click "OK" button to create new layer.

  6. Expand project node to see new layer:

    Project Explorer

Now we can add shapes to the layer. The shapes which can be added into the layer are organized in the shape template libraries. You can see list of the libraries in the "Toolbox" pane at the left side of the main window. To add new shape to the layer you should drug and drop shape template from the library to the map surface:

  1. Put mouse pointer over the "Toolbox". The "Toolbox" pane appears:

  2. Expand "Common shapes" tree node. You see a list of the major shapes which can be used. All other shapes templates can be created using these common shapes:

    Toolbox Common Shapes
  3. Drag and drop polygon to the map. Position it to the left top corner of the "New Mexico" state boundaries. The start point of the polygon appears on the map:

    Polygon Start Point
  4. Move mouse pointer to the next point on the state boundaries and left click it. The new point will be added to the polygon. Repeat this step till your polygon cover the whole "New Mexico" state. To close the polygon double click the location where the final polygon point should be placed:

    New Mexico Shape
  5. Set name of the polygon. Go to the "Properties" pane at the bottom right corner of the main window and fill "Name" property.

  6. Repeat steps 3 – 5 to create shapes for a couple other states:

    New Mexico Shape
  7. Click Save Button toolbar button to save just created project.

To load project you should click Open Button toolbar button and select project file.